LONELINESS WAS 
A PANDEMIC


Scenic design
TheaterLab
Loneliness Was a Pandemic imagines a future where robots have surpassed humans in nearly every way, except in their ability to create art. When one of the last remaining humans is tasked with teaching a robot to paint, an unlikely relationship unfolds, raising questions about creativity, compassion, and the human need for connection.
Written by: Olivia Haller
Directed and projection
designed by:
Alex Kopnick
Scenic Design: Joyce He
Lighting Design: Sarah Woods
Costume Design: Sophie Taylor
Sound Design: Mitch Toher
Photos: Danny Bristoll, Joyce He
 














Reviews:

THEATER SCENE- Review by Scotty Bennett
“The set by Zhuosi (Joyce) He effectively conveys a living space as might be expected from a robotic society without an understanding of the emotional impact of setting on a human: simple, sparse, but functional and devoid of feeling.”


THIS WEEK IN NY- Review by Mark Rifkin
“Director Alex Kopnick makes good use of Joyce He’s claustrophobic set, enhanced by Sarah Woods’s stark lighting, Mitch Toher’s immersive sound, and Bryan Eng’s music... One can only hope that art will continue to be made by humans, not robotic machines, as their careers proceed.”


THEATRE BEYOND BROADWAY- Review by Nicole Jesson
“Beautifully written, directed, designed and performed, this production of Loneliness Was a Pandemic is a masterful collaboration. A stunning reminder of why art matters.”